Water Wave
Water waves are minor elements of water. Their magic allows them to leave water, but are at home in water.
Special Notes: This unit regenerates 4 HP per turn when on water and swamp terrain. This unit can move unseen in deep water, requiring no air from the surface.
Information
Advances from: | |
Advances to: | Water Elemental |
Cost: | 14 |
HP: | 36 |
Movement: | 6 |
XP: | 42 |
Level: | 1 |
Alignment: | neutral |
ID | Water Wave |
Abilities: | absorb water, submerge |
Attacks (damage - count)
wave melee | 5 - 4 impact | ||
water spray ranged | 3 - 3 cold |
Resistances
blade | 30% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | -50% | |||
cold | 60% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 2 | 50% | |
Cave | 3 | 30% | |
Coastal Reef | 2 | 50% | |
Deep Water | 1 | 70% | |
Flat | 2 | 30% | |
Forest | 3 | 40% | |
Frozen | 2 | 60% | |
Hills | 3 | 30% | |
Mountains | 4 | 30% | |
Mushroom Grove | 3 | 50% | |
Sand | 3 | 40% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 50% | |
Unwalkable | 99 | 50% | |
Village | 2 | 50% |